The Last of Us Part II (Sony)
It is expected that The Last of Us Part II will take a new approach to depicting violence, making it significantly more realistic and showing the effects of trauma.
The game’s co-writer Halley Gross recently spoke about this decision. “We definitely wanted this game to feel as grounded as possible,” he told Games Radar. “So a lot of research was done by every department, you know, the animators, the art directors, we wanted the violence to feel real so that the trauma could feel authentic.”
Gross also noted that one of the people working on the game, Neil Druckmann, grew up in the West Bank and his experiences helped, as well as the experiences of other members of the team, shape the experiences the game’s characters will experience.
Given all that is going on in the world, The Last of Us Part II could have the ability to show the effects that violence has on people. “What becomes scary and what we wanted to unpack is this cycle of violence conversation, this idea that violence begets violence,” he said. “A person who feels wronged and is driven by that sense of retribution can ultimately be so much scarier because they’re human. Because they’re calculating. Because they’re thoughtful. Because they are unrelenting.”
The Last of Us Part II was released on June 19.
Sony opened preorders for its limited-edition Grand Theft Auto 6 DualSense controllers this week, and…
Nintendo has finally given the Switch 2 its first true special edition, and predictably, it…
Marvel Rivals players have spent the past few weeks noticing something odd: Loki vanished from…
Palworld players have spent over a year building bases, breeding creatures, and occasionally watching their…
Hands-on previews of The Blood of Dawnwalker are painting a picture of one of 2026's…
Journalists got their first hands-off look at Grand Theft Auto VI this week, and the…