Gaming News

Eiji Aonuma Discusses Why They’re Making A Sequel To ‘The Legend of Zelda: Breath of the Wild’

One of Nintendo’s surprises this past E3 was a direct sequel to The Legend of Zelda: Breath of the Wild, one of the most acclaimed entires in the long-running series. It’s said to be a darker journey than its predecessor, drawing comparisons to Majora’s Mask. Speaking with Kotaku at E3, Zelda figurehead Eiji Aonuma discussed the upcoming Link’s Awakening remake and why they opted to develop a second Breath of the Wild rather than a new take on the formula.

Breath of the Wild enjoyed several downloadable packs to expand its world, and Aonuma and his team brainstormed ideas to develop further DLC out of. However, the limitations that come with DLC weren’t capable of handling the meatier changes they wanted to make. “But when it comes down to technical things, DLC is pretty much data—you’re adding data to a preexisting title,” Aonuma explained. “And so when we wanted to add bigger changes, DLC is not enough, and that’s why we thought maybe a sequel would be a good fit.”

When asked if the Wild sequel began its life as DLC, Aonuma clarified they were just “thinking of just DLC ideas.” However, these ideas became so bountiful that they collectively said, “This is too many ideas, let’s just make one new game and start from scratch.” Mario aficionados are aware 2010’s Super Mario Galaxy 2 for the Wii similarly began its life as an expansion of its predecessor, at one point even being dubbed “Super Mario Galaxy More,” and fellow Zelda sequel Majora’s Mask was likewise developed by re-using assets from Ocarina of Time.

The sequel to The Legend of Zelda: Breath of the Wild currently has no release date, and according to its teaser trailer – which can be seen below – it only recently entered development. Our own review praised the first Breath of the Wild, calling it a successful marriage of sandbox game design and the freedom the original 1986 Zelda offered.

Like
Like Love Haha Wow Sad Angry
Matt Reisine

I want to be the very best, like no one ever was.

Recent Posts

‘How To Fish’ Sells Over 1 Million Copies in Two Days On Steam, Another Success For ‘Friendslop’ Genre

How to Fish, a chaotic co-op fishing simulator from developer Dazed Games, has become the…

1 day ago

‘NBA 2K27’ Reveals New Gameplay Features, Release Date, and Cover Athletes

NBA 2K27 pulled back the curtain on its next installment this week with a Global…

5 days ago

‘Grand Theft Auto 6’ Gameplay & Map Leak Online As Group Threatens Rockstar Over Digital-Only Release

Grand Theft Auto 6 is at the center of a new unauthorized leak just days…

6 days ago

‘Star Citizen’ Developer Stream Goes Up In Flames: ‘Incredibly Awkward, Cringe, Forced’

A Star Citizen livestream meant to calm frustrated fans instead became a viral cautionary tale,…

1 week ago

‘GTA 6’ Gets First-of-Its-Kind Netflix Reveal Ahead of November Launch

Rockstar Games is breaking from its usual playbook for its next major Grand Theft Auto…

1 week ago

‘Kingdom Hearts’ Anime Series Officially Greenlit At Disney+

Disney is bringing Kingdom Hearts to television. The beloved video game franchise, known for blending…

1 week ago