The Last of Us Part II (Sony)
It is expected that The Last of Us Part II will take a new approach to depicting violence, making it significantly more realistic and showing the effects of trauma.
The game’s co-writer Halley Gross recently spoke about this decision. “We definitely wanted this game to feel as grounded as possible,” he told Games Radar. “So a lot of research was done by every department, you know, the animators, the art directors, we wanted the violence to feel real so that the trauma could feel authentic.”
Gross also noted that one of the people working on the game, Neil Druckmann, grew up in the West Bank and his experiences helped, as well as the experiences of other members of the team, shape the experiences the game’s characters will experience.
Given all that is going on in the world, The Last of Us Part II could have the ability to show the effects that violence has on people. “What becomes scary and what we wanted to unpack is this cycle of violence conversation, this idea that violence begets violence,” he said. “A person who feels wronged and is driven by that sense of retribution can ultimately be so much scarier because they’re human. Because they’re calculating. Because they’re thoughtful. Because they are unrelenting.”
The Last of Us Part II was released on June 19.
The much-anticipated Hytale, a Minecraft-inspired sandbox RPG, is being sold back to the game's original…
Hold on, don't leave just yet. We know this sounds like another fruitless rumor that…
The 2005 RPG Guild Wars is getting re-vamped on December 3. This week, ArenaNet and…
Blizzard Entertainment dropped the announcement trailer for their newest character, the Italian damage hero Vendetta.…
From day one, the Swedish game developer Embark has set out to make games ten…
The first look at our heroes, Link and Princess Zelda, has entered the Hyrule Kingdom.…