Sigma in Overwatch (Blizzard)
When Overwatch 2 was first unveiled at BlizzCon 2019, Blizzard stirred a huge wave of joy and excitement among the audiences. Fans have been eager to know any piece of information in order to visualize a full picture of the upcoming sequel. Thankfully, Blizzard Entertainment just released a series of what-to-expect to quench the fans’ cravings.
In the Overwatch 2 Developer PvP Livestream, players can already see a significant change. The core PvP mode will shift from 6v6 to 5v5, with the new meta for Overwatch 2 PvP being one Tank (previously two), two Damage and two Support heroes. Less protection from Tanks means more intense in-your-face battling, which will bring a new pacing to the PvP experience.
However, having more compacted players does not mean an easier game. As Blizzard Entertainment says, “This evolution introduces a major shift in the way that the team approaches all aspects of the game, from map design to the dynamics between roles and how they interact as a team.” This meta will force the players to adapt to a new mindset that has never been experienced in the modern Overwatch.
Role Passives will undergo several adjustments as well. Damage heroes will be given more speed than other roles; Support heroes will automatically regenerate health after staying out of combat for a short period. Tanks will experience fewer knockbacks from others and provide less ultimate charge to enemies who damage them.
One of the major complaints about the current Overwatch is its overpowered CC (crowd control), like Mei’s freeze or McCree’s stun. Those abilities can dominantly impair the roles’ agility— a core value of the gameplay— and easily agitate the gamers. To address the concerns, Overwatch 2 focuses on several heroes and undermines their CCs. For example, Mei’s Endothermic Blaster will only slow and deal damage instead of freezing opponents. Other rebalancing of heroes is still in the process, such as Bastion, who is now being reevaluated. Eventually, Blizzard will incorporate more characters from the current Overwatch to its sequel, with a fairer, less-infuriating gameplay system.
Although the fans of Overwatch might feel a bit overwhelmed by the drastic changes in the sequel, Jeff Kaplan, the game director of Overwatch 2, has ensured us not to. “We feel like it’s super important to keep the community together,” he acknowledges. “The second you go, ‘let’s try to be a little bit cooler about what we do with the community,’ we actually get destroyed by that very community.” The connection between Overwatch and Overwatch 2 will still stay visible.
The official release date of Overwatch 2 is still unsure. Fans can keep an eye on the official Overwatch 2 website for first-hand information.
The much-anticipated Hytale, a Minecraft-inspired sandbox RPG, is being sold back to the game's original…
Hold on, don't leave just yet. We know this sounds like another fruitless rumor that…
The 2005 RPG Guild Wars is getting re-vamped on December 3. This week, ArenaNet and…
Blizzard Entertainment dropped the announcement trailer for their newest character, the Italian damage hero Vendetta.…
From day one, the Swedish game developer Embark has set out to make games ten…
The first look at our heroes, Link and Princess Zelda, has entered the Hyrule Kingdom.…