‘GTA 6’ To Continue ‘Red Dead Redemption’ Influence

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'Grand Theft Auto 6' (Image: Rockstar)

'Grand Theft Auto 6' (Image: Rockstar)

A former Rockstar Games creative has revealed that he’s expecting Grand Theft Auto VI to borrow elements from the studio’s most recent smash hit, Red Dead Redemption 2.

Talking with KIWI TALKZ, audio designer Rob Carr, who worked on GTA V and Red Dead Redemption 2, stated, “I’ll be surprised if they don’t use something from Red Dead 2.”

He explained that GTA V adopted the Dead Eye system from its predecessor, Red Dead Redemption. Carr elaborates:

“They used the Dead Eye as one of the perks for one of the characters. You’ve got the Dead Eye thing that Michael used, I think. You’ve got the slow-mo driving thing for Franklin, and the basically berserker mode for Trevor. They’re all things that, you know, key things that have been used in previous titles that they wanted to sort of expand upon.”

He didn’t specify which features he thinks will be present in GTA this time around, but you can check out our list of all the GTA 6 rumors & leaks for more information on what this latest installment can learn from RDR2.

Grand Theft Auto VI is slated for global release on November 19, and the marketing campaign is rumored to be in full swing this summer.

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