‘Marvel’s Avengers’ Has Lost $67 Million In Development Cost

Like
Like Love Haha Wow Sad Angry
Iron Man in Square Enix's Marvel's Avengers

Iron Man in Square Enix's Marvel's The Avengers

2020 hasn’t been kind to Earth’s Mightiest Heroes. Not only has the ongoing COVID-19 pandemic prevented Black Widow from arriving on the big screen, but the latest game based on the Avengers hasn’t been getting a good rep. Since its launch, Marvel’s Avengers has been plagued with a number of bugs and technical issues, forcing the developer to work hard on fixing them. Additionally, the game’s player base has been dwindling to the point where it has lost 96% of its players on PC. Now, it seems that Marvel’s Avengers hasn’t been able to recoup its developmental costs.

In a translated Q&A from Square Enix’s quarterly meetings, President Yosuke Matsuda revealed that the company may lose around 7 billion yen in production costs. That roughly translates to around $67 million. “Initial sales of Marvel’s Avengers were lower than we had expected and unable to completely offset the amortization of the game’s development costs,” said Matsuda. “In the second half of the fiscal year (“2H”), we hope to make up for slow initial sales by offering ample additional content to grow our sales.” Matsuda later added that “another significant factor associated with [Marvel’s Avengers] was the fact that we undertook a major advertising campaign at the time of its launch to make up for delays in our marketing efforts resulting from the COVID-19 pandemic.”

Marvel’s Avengers was released on September 7 for PS4, Xbox One, PC and Google Stadia. The game will arrive on PS5 and Xbox Series X sometime in 2021.

About Author

Like
Like Love Haha Wow Sad Angry

Leave a Reply

Your email address will not be published. Required fields are marked *

‘State Of Decay 3’ Is Finally Showing Symptoms Of Release (But No Zombie Deer)

‘Animal Crossing: New Horizons’ Aquarium Tour Combines Real Marine Life & Gameplay

‘Marvel Rivals’ Gets a Dose Of Chaos With Deadpool’s Arrival

You may have missed

‘Pokémon’ Gets Its Own Free-To-Play Battle Simulator

‘State Of Decay 3’ Is Finally Showing Symptoms Of Release (But No Zombie Deer)

The Blade Evolves In ‘Honkai Star Rail’

The First ‘GTA 6’ Gameplay Was Hidden In Plain Sight And Fans Are Just Now Realizing It

90s Sega Genesis JRPG, ‘Traysia,’ Now Available On Steam

‘GTA 6’ To Continue ‘Red Dead Redemption’ Influence

Tony Tony Chopper Gets His Own LEGO Set As Netflix And LEGO Unveil 6 New ‘One Piece’ Builds

‘Invincible VS’ Open Beta Delivers Blood, Chaos And Big Promise Before Launch

Ex-Bethesda Dev Drops Bombshell: 95% Of Player Complaints Were Already Known Before Games Shipped

‘Borderlands Mobile’ Is Here, It’s Free – And Nobody Saw It Coming

‘Arc Raiders’ Update 1.23.0 Patch Notes: Vanguard Set, Delay & Riven Tides Preview

‘The Legend of Zelda’ Is Everywhere Right Now — Is A Remake On The Way?

‘State Of Decay 3’ Alpha: Release Date, Features, How to Sign Up – & What Happened To The Zombie Deer

Glen Powell Had No Idea Nintendo Was Already Planning His Dream Role For Star Fox Film

Netflix’s Assassin’s Creed Is Finally Happening — And It’s Filming in Ancient Rome

‘Super Mario Galaxy Movie’ Has So Many Easter Eggs You’ll Want to Watch It Twice

‘Tekken 8’ Season 3 Was Supposed To Save The Game — Instead It’s Getting an Emergency Patch

Wizards Turned a Beloved Fan Format Into a Secret Lair — Then Scalpers Took Over

‘John Carpenter’s Toxic Commando’: How To Survive Solo

The ‘Street Fighter 3’ Protagonist is Back — Alex Arrives In SF6 As Year 3 DLC

‘Arc Raiders’ Patch 1.20.0: Il Toro Gets Nerfed After Months of Community Outcry

‘Assassin’s Creed Black Flag Resynced’ Is Finally Happening

‘Slay The Spire 2’ Early Access: Price, Platforms, New Features & Release Date

Pokémon Pokopia Sells 2.2 Million Units In Its First 4 Days

Pearl Abyss Is Playing It Cool With Crimson Desert — And It Might Be Their Smartest Move Yet

A Comprehensive Guide To New ‘Grand Theft Auto VI’ Rumors & Leaks