Last night, after months of rumors and speculation, Microsoft officially announced the Xbox Series S. Unlike the Xbox Series X, which is entirely focused on bringing 4K resolution with 60 FPS as the standard, the Series S is a much less powerful gaming console that will bring game resolution to around 1440p (supporting 4K upscaling), while still targeting 60 FPS.
Unlike the Series X, the Series S will be all digital and 60% smaller than it’s X counterpart, making it the smallest gaming console Microsoft has ever produced. The Series S will provide consumers with variable-rate shading and refresh rate, ultra-low latency, and contain Ray Tracing Support. The system will also include a 512GB Custom SSD and a 4TF RDNA2, making it roughly as powerful as the Xbox One X.
Finally, Microsoft confirmed that the Series S would cost $299, while the more powerful Series X will reportedly be priced at $499. The Series S will launch on November 10.
Before Microsoft’s Unveiling of its smaller Next-Gen system, Windows Central released information from various inside sources about the upcoming system, with the Series X having a $35 per month Xbox All Access financing option. At this time, Microsoft is currently not accepting any pre-orders for either the Series X or Series S, so you’ll still have to wait for the company to release that information.