The original Resident Evil 3: Nemesis was released in 1999 for PlayStation 1, PC, GameCube, and even for the Dreamcast. After numerous successes from creating new games for the franchise, developer Capcom decided to remaster the game and enhance many of its outdated features. That includes player models, 3D graphics, and a zombie enemy that can run faster and pummel Jill Valentine – the protagonist – at any given moment.
Sony announced the remake of their game in December of 2019, and stated that the game would release for Xbox One, PS4, and the PC.
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In the late 90s, pre-rendered and fixed camera angles were the norm. It is not the same standard that we have for games today, as most games now are made with 3-D technology and a free-flowing camera option. Jill Valentine will also have to fight off a revamped ‘Nemesis’ character. The nemesis in this remake is able to bust through walls at any given point in time, leading to an endless number of in-game jump-scares. Nemesis can jump, grapple the user with chain link, and even throw enemies out of the way if they’re blocking the antagonist’s path. It will literally stalk the player, much like Slenderman or The Tyrant in Resident Evil: 2.
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Valentine will be given ‘more appropriate’ apparel in the 21st century remake. The gaming engine that affects NPC behavior will also be changed. 2017’s Resident Evil 7 will share the same engine as the new rendition of the game.
Other than those changes, players of the original game will not notice a difference in plotline or setting. The game still takes place in the mythical Racoon City, where Valentine must fight the ‘T-Virus’ and try and escape the American city that’s plagued with zombies.