If you have a next-gen system and a copy of Rainbow Six Siege, you’ll soon be receiving a free update for the online multiplayer title. Starting on December 1, Rainbow Six Siege will see a major update for the PS5 and Xbox Series X. The most significant improvement will be to performance, with the game now running at a native 4K, with an option to run the game up to 120FPS.
When talking with IGN about the upgrades, Mazen Elbawab, software project lead on Rainbow Six Siege, said that while the game will look crisp and cleaner than PS4 and Xbox One, it won’t be receiving much in the way of graphical updates. “There is a certain increase to some of the textures, but I wouldn’t qualify it as highly noticeable,” said Elbawab. “The focus was really on the performance side.” So, those hoping to see any form of graphical improvements, such as ray-tracing, will be disappointed.
Elbawab went on to explain that, “The idea was to get as close as possible to the competitiveness of PC hardware, which is why we focused on getting up to 120FPS. There’s a balance to strike, and we thought for now using ray-tracing would not benefit that competitiveness, which is why we focused on 120FPS.” Additionally, much like other games for the PS5 and Xbox Series X/S, the game will take advantage of the next-gen systems SSD cards. This will lead to faster matchmaking and improved loading times.
Finally, Rainbow Six Siege is receiving an update for the PS5’s Dualsense controller. “Adaptive triggers have a unique feeling for using weapons and gadgets,” Elbawb told IGN. “There are custom presets for all the weapons and for some specific gadgets. Haptic feedback has ‘Compatibility’ mode for the regular rumble from the old controller or audio-driven ‘Advanced’ mode, so you’ll have some actions within the game that the audio data itself is driving the rumble, so you have a better feeling for what’s going on.”